AI Insights · Timothy · October 2022
Top 5 Hypercasual Games on Android in Italy in Q3 2022
Discover the performance of the top 5 hypercasual games on the Android platform in Italy during Q3 2022, based on data from Sensor Tower.
In Q3 2022, the hypercasual gaming segment on the Android platform in Italy saw a dynamic performance from the top 5 games. Here’s a closer look at their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Tall Man Run from Supersonic Studios LTD experienced a notable increase in weekly revenue, peaking at around $29 in late August. Weekly downloads showed a steady growth trend, reaching approximately 29.5K in mid-August. The game also saw a rise in weekly active users, starting from 40.1K at the end of June and peaking at around 79.4K by the end of August.
Count Masters: Stickman Games by Freeplay Inc showed a significant revenue increase, peaking at $88 in early August. Weekly downloads remained relatively stable, with a slight decline from 26.4K in early August to 17.1K by the end of September. Active users saw a gradual decrease, starting from 67K at the end of June to around 48.9K by the end of September.
Fill The Fridge by Rollic Games had varied revenue, peaking at $57 in mid-September. Downloads saw a downward trend, beginning at 35K in late June and dropping to 7.5K by the end of September. Active users followed a similar pattern, decreasing from 131.5K at the end of June to about 33.1K by the end of September.
2 Player games : the Challenge from JindoBlu saw moderate revenue fluctuations, peaking at $64 in early August. Weekly downloads remained fairly stable, averaging around 20K to 24K throughout the quarter. Active users also showed stability, peaking at 142.5K in mid-August before slightly declining to 107.1K by the end of September.
Twerk Race 3d — Fun run game! by Freeplay Inc had minimal revenue, peaking at $12 in late September. Weekly downloads were stable, averaging around 19K to 20K, but saw a slight decline towards the end of September. Active users decreased steadily from 53.8K at the end of June to 47.4K by the end of September.
For more detailed insights and data, visit Sensor Tower.